Siobhan controls The Pit, the most vile and repugnant gambling den and brothel in Chael'lut'theas. Just about anything can be had at The Pit, some immediately, others it might take some time to collect it. Siobhan usually goes about naked saver for jewelry and takes the form of a gorgeous female drow with "extras." Working in Chael does not pose that much of a challenge and as such she does not usually target the citizens of Chael. On the rare occasion, somebody virtuous will come and she shakes herself off and tries to hunt them down if they do not visit The Pit.
Siobhan is secretly friends with the Empress Effayel herself. She has known the Empress ever since before she became the head of state. Now that Effayel Nyar'talmiis is on her deathbed, she has asked Siobhan for a favor. In order to choose between her two surviving daughters (Eyal and Itami) at who will rule when she is gone, she is setting up a coup to happen. One of her daughters, if she is able, should be able to support the Imperial rule. If they do not, it will be good to have new blood rule the city. Effayel has contracted Siobhan to plant the right words into the right ears.
Siobhan is crafty and cunning like all of her race. She is also quite skilled in the working of rituals and is considered to have the Ritual Caster feat available for the warlock and wizard, including many of the ritual spells that are not on the spell lists.
SUCCUBUS Medium fiend (shapechanger), neutral evil
Armor Class 15 (natural armor)
Hit Points 72 (12d8 + 12)
Speed 30ft., fly 60ft.
STR 8 (- 1) DEX 17 (+3) CON 13 (+1) INT 18 (+4) WIS 12 (+1) CHA 22 (+6)
Skills Arcane +8, Deception +10, Insight +5, Perception +5, Persuasion +10, Sleight of Hand +7, Stealth +7
Damage Resistances cold, fire, lightning, poison; bludgeoning, piercing, and slashing from nonmagical weapons
Senses darkvision 60ft., passive Perception 15
Languages Abyssal, Common, Elvish, Infernal, telepathy 60ft., Undercommon
Challenge 4 (1,100 XP)
Telepathic Bond. The fiend ignores the range restriction on its telepathy when communicating with a creature it has charmed. The two don't even need to be on the same plane of existence.
Shapechanger. The fiend can use its action to polymorph into a Small or Medium humanoid, or back into its true form. Without wings, the fiend loses its flying speed. Other than its size and speed, its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.
Ritual Caster. Same as the Feat, available for warlock and wizard.
Claw (Fiend Form Only). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1 d6 + 3) slashing damage.
Charm. One humanoid the fiend can see within 30 feet of it must succeed on a DC 16 Wisdom saving throw or be magically charmed for 1 day. The charmed target obeys the fiend's verbal or telepathic commands. If the target suffers any harm or receives a suicidal command, it can repeat the saving throw, ending the effect on a success. If the target successfully saves against the effect, or if the effect on it ends, the target is immune to this fiend's Charm for the next 24 hours. The fiend can have only one target charmed at a time. If it charms another, the effect on the previous target ends.
Draining Kiss. The fiend kisses a creature charmed by it or a willing creature. The target must make a DC 16 Constitution saving throw against this magic, taking 33 (5d10 + 6) psychic damage on a failed save, or half as much damage on a successful one. The target's hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.
Etherealness. The fiend magically enters the Ethereal Plane from the Material Plane, or vice versa.