Sunday, January 17, 2010

Daniel the Damned, 13th level


(pic by sukinahito on devaintArt)

====== Created Using Wizards of the Coast D&D Character Builder ======
Daniel the Damned, level 13
Human, Paladin, Astral Weapon

FINAL ABILITY SCORES
Str 20, Con 15, Dex 11, Int 11, Wis 14, Cha 17.

STARTING ABILITY SCORES
Str 15, Con 14, Dex 10, Int 10, Wis 13, Cha 14.


AC: 29 Fort: 26 Reflex: 23 Will: 24
HP: 112 Surges: 12 Surge Value: 28

TRAINED SKILLS
Intimidate +14, Religion +11, Heal +13, Diplomacy +14, Endurance +9

UNTRAINED SKILLS
Acrobatics +2, Arcana +6, Bluff +9, Dungeoneering +8, History +6, Insight +8, Nature +8, Perception +8, Stealth +2, Streetwise +9, Thievery +2, Athletics +7

FEATS
Human: Armor of Bahamut
Level 1: Toughness
Level 2: Weapon Focus (Heavy Blade)
Level 4: Human Perseverance
Level 6: Healing Hands
Level 8: Weapon Expertise (Heavy Blade)
Level 10: Power Attack
Level 11: Armor Specialization (Plate)
Level 12: Devastating Critical

POWERS
Bonus At-Will Power: Holy Strike
Lay on Hands: Lay on Hands
Paladin at-will 1: Valiant Strike
Paladin at-will 1: Enfeebling Strike
Paladin encounter 1: Radiant Smite
Paladin daily 1: Paladin's Judgment
Paladin utility 2: Sacred Circle
Paladin encounter 3: Arcing Smite
Paladin daily 5: Martyr's Retribution
Paladin utility 6: Divine Bodyguard
Paladin encounter 7: Thunder Smite
Paladin daily 9: Crown of Glory
Paladin utility 10: Cleansing Spirit
Paladin encounter 13: Zealous Smite (replaces Radiant Smite)

ITEMS
Solar Plate Armor +2, Sunblade Longsword +2, Bloodsoaked Shield Heavy Shield (heroic tier), Magic Holy Symbol +2, Cloak of Resistance +3, Gauntlets of Brilliance (heroic tier), Dagger (2), Adventurer's Kit, Javelin (6)
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