Sunday, April 27, 2014

Markan Almavai, 2nd level


Markan Almavai (Wyrmslayer)
Half-elf male
Cleric (of Vandria) 1/Mage 1
Noble of the House of Almavai, Barony of Celene.
Five-nine, 155 pounds, black hair, green eyes, 38 years old

Str 11, Dex 14 (+2), Con 11, Int 18 (+4), Wis 15 (+2), Cha 13 (+1)
HP (1d6+1d8) 11
AC 16 or 18 with shield

Proficiencies +1              
  • Arcana, history, insight, medicine, persuasion
  • Gaming sets, land mounts, healers kit
  • Light, medium and heavy armor, shields
  • All simple and military weapons
  • Saving throws: intelligence, wisdom and charisma

Half-elf
  • Fey Ancestry: advantage on saving throws vs charm and immune to sleep
  • Low-light vision
  • Keen senses: advantage on wisdom (perception) check

Languages: common, elvish, goblin, draconic, giant, orc, dwarvish, undercommon

Spells per day: 3
Wizardry: spellbook, ritual casting, arcane recovery.  DC 8 + int modifier + proficiency bonus. 
Spellbook (* evocation spells)
Cantrips
  • Prestidigitation
  • Read magic
  • Shocking grasp* [dexterity save, 1d8 damage and no reactions until its next turn, disadvantage if wearing heavy armor]

First level
  • Alarm [ritual; twenty foot cube]
  • Charm person
  • Detect magic [ritual; concentration, up to ten minutes]
  • Magic missile* [3 darts, 1d4+1 each, 100’ range, extra dart per level above 1st level]
  • Protection from evil [one action; touch; ten minutes; evil elementals, fey, fiends and undead, evil creatures get a disadvantage to strike, cannot be charmed, frightened or possessed and if already affected gets a new saving through with advantage]
  • Thunderwave* [range fifteen feet in a fifteen foot cone; constitution save, 2d8 thunder damage and pushed ten feet away, on a successful save half damage and not pushed; unsecured items pushed ten feet way; additional 1d8 for every level beyond first]

Domain: War
Warpriest: attack a second time once per round a number of times equal to wisdom modifier
Divine Casting: Ritual casting.  DC 8 + wisdom modifier + proficiency bonus.
Cantrips studied
  • Light
  • Resistance
  • Spare the dying

First level spells studied
  • Cure wounds [2d8+2]
  • Divine favor (domain)
  • Inflict wounds [3d8]
  • Shield of faith (domain)

Gear: spellbook, holy symbol, scalemail, shield, 3 daggers, warhammer [1d8, versatile 1d10], longbow [range 150/600] 20 arrows in a quiver, backpack, 10 days of rations, healer’s kit, mess kit, tinderbox, waterskin, 20 arrows packed, blanket

Other gear in chest stored in town: goblin spellbook [alarm, charm person, magic missile, hold person, blink, fireball]

Notes
  • Signant ring and writ of nobility, want back!
  • Heavily scarred.
  • Loves his family and his mother though she does not love him.
  • Cares for those under him, including the party.
  • Thinks he knows better then everybody else.
  • Generous.
  • Has a soft spot for various half-breeds and bastards.
  • Vengeance against the half-orc Golbarg for the tortures the party and he received.