Wednesday, August 18, 2010

Lady Vai

Vai is back for the last Act of the Tears of Taija.

(art by NinjaMasterTK located of deviantArt)

Lady Anistyrnia Vai

PL 12 (205pp)

Abilities: Str 10 (+10) Dex 10 (+0) Con 10 (+0) Int 26 (+8) Wis 24 (+7) Cha 22 (+6)

Skills: Bluff 8 (+14 /+18), Concentration 10 (+17), Craft (Fletcher) 4 (+12), Craft (Jewelry) 4 (+12), Diplomacy 8 (+14/+18), Gather Information 8 (+14), Intimidate 5 (+11) Knowledge (Arcane lore) 14 (+22), Knowledge (Civics) 4 (+12), Knowledge (Theology & Philosophy) 8 (+16), Notice 6 (+13), Perform (Singing) 4 (+10), Sense motive 8 (+15), Languages: (Sidhe, Ancient, Troll, Orc, Dwarf; Base: Common)

Feats: Artificer, Attack Specialization [Sorcery] (5), Benefit [Status: Granddaughter of Aglin Vani]), Connected, Contacts, Dedicated, Dodge Focus (8), Fascinate (2) [Bluff, Diplomacy], Luck, Master plan, Ritualist, Second Chance [Mind control], Speed of thought, Trance, Well informed

Powers
Feature 1 [long lived; 1pp], Flight 3 [50mph; 6pp], Mystic shield 14 [force field; extra: impervious 10; 24pp], Super senses 1 [detect magic; 1pp]
Sorcery 12 (54pp)
→ Mystic Arrow Blast 14 ["The Tears of Taija"; extra: autofire (2), penetrating, learned caster; feats: effects insubstantial (2), homing, improved critical; flaws: side effect (fatigue, always occurs), requires bow and arrow]
→ Mystic Arrow Blast 12 ["Taija’s Storm"; extra: area (cloud), penetrating, selective attack, learned caster; feats: affects insubstantial (2), dimensional; flaws: side effect (fatigue, always occurs), requires bow and arrow]
→ Mystic Arrow Binding 14 ["Taija’s Chains"; snare; extra: duration (sustained), independent, autofire, learned caster; feats: affects insubstantial (2), improved critical; flaws: side effect (fatigue, always occurs), requires bow and arrow]
→ Dispel Magic 14 [nullify magic (2 points); extra: burst area, duration (concentration), learned caster; flaws: side effect (fatigue, always occurs), range to touch]
→ Glamour 7 [illusion (all senses); extra: selective attack, learned caster; flaws: side effect (fatigue, always occurs), phantasm]
→ Telekinesis 12 ["Taija’s Invisible Hand"; extra: damaging, perception, learned caster; feats: precise, subtle; flaws: side effect (fatigue, always occurs)]
→ Teleport 14 [extra: accurate, learned caster; feats: easy, progression (5), turnabout; flaws: side effect (fatigue, always occurs), short range only]
→ Obscure 14 ["Taija’s Miasma"; visual; extra: learned caster; feats: selective; flaws: side effect (fatigue, always occurs)]
→ Scrying 14 ["The Eye of Taija"; ESP (all senses); extra: learned caster; feats: subtle (2); flaws: side effect (fatigue, always occurs)]
→ Resurrection [Healing 9 (Extra: Restoration, Energizing, Resurrection)]
→ Disintegrate 14 [“Taija’s Demonbane Arrow”; extra: learned caster, penetrating; feats: effects insubstantial (2), improved critical (2); flaws side effect (fatigue, always occurs), requires bow and arrow, flaw (limited- demons)]

Combat: Attack +0 (+10 Sorcery) [Unarmed +0, Mystic Blasts +14; 19 20 Crit]; Defense 20 (11 flat footed); Init +8

Saves: Toughness +14 (impervious 10); Fort +11; Ref +10; Will +15

Equipment: The Bow of Heylen (Damage +3; Mighty [3], Improved Critical; free), quiver full of arrows

Drawbacks: power loss (unable to cast when cannot speak or gesture; 4pp), weakness (contact with iron; 1 charisma/20 minutes; 4pp)

Abilities 42 + Skills 24 + Feats 28 + Powers 86 + Combat 4 + Saves 29 Drawbacks 8 = 205pp

Complications: Enemy (The Red Knight Conspiracy), Fame (Unattached Noble), Obsession (Get back what was hers), Hatred (Rapists)


/roll 1[1d20] #tearsoftaija