This will be a series of NPCs. I will be creating new ones as well as I will be doing specific races for the old ones.
Here is the basic bowman, along with the two race specific bowman.
BOWMAN
Medium humanoid (any
race), any alignment
Armor Class 14 (studded leather)
Hit Points 11 (2d8 + 2)
Speed 30ft.
STR 11 (+0) DEX 14 (+2)
CON 12 (+1) INT 10 (+0) WIS 11 (+0)
CHA 10 (+0)
Skills Perception +2
Senses passive
Perception 12
Languages any one
language (usually Common)
Challenge 1/8 (25
XP)
ACTIONS
Short sword. Melee
Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing
damage.
Shortbow. Ranged
Weapon Attack: +4 to hit, range 80/320 ft.,one target. Hit: 5 (1d6 + 2)
piercing damage.
Wood Elf Bowman: Armor Class 15, Speed 35, Dex
16 (+3), Wis12 (+1), Darkvision 60', Perception +3, Passive Perception 13.
Fey Ancestry. You have advantage on saving
throws against being charmed, and magic can't put you to sleep.
Mask of the Wild. You can attempt to hide even
when you are only lightly obscured by foliage, heavy rain, falling snow, mist,
and other natural phenomena.
Short sword. Melee
Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing
damage.
Longbow. Ranged
Weapon Attack: +5 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 3)
piercing damage.
Tiefling Bowman. Int 11 (+0), Cha 12 (+1), Darkvision
60'. Damage Resistance fire.
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