Saturday, September 28, 2013

DnD Next

This is just some of my notes for my DnD Next game.

Characters:

  • Kade of the Ten Blades (halfling male, rogue)
  • Iona Raven's Daughter (human female, cleric of The Raven Queen)
  • Otto (human male, mage)
  • Ervan (elf male, cleric of Corellon)
  • Streng (human male, barbarian)
  • Thonkil (dwarf male, fighter)

The small town of Copperwood is going into battle with goblinoids from the south being displaced from the Empire of Rothes.

Copperwood
Population: 500 with more coming every day
Government: village elder is Sormen.  He is aided by two men, named Corwi and Rade.
Defense: a simple watch of about twenty men and women of the watch.  The number increases to fifty militia in times of need.
Inns: there are only two inns.  There is a large rambling inn called the Silver Frog and The Cold Comfort not nearly as big but more expensive.
Taverns: The Copper Dragon is the largest tavern.  There are two other taverns.  The Dancing Wench, a low class tavern and The Sad Devil a somewhat pricy establishment.
Supplies & Trade: Darvan Trading Coaster maintains a small tradehouse here.  There is the Vorkann Trade House.  There is an armorer and a weaponsmith but they are totally busy with orders from the mercenaries
Temples
·         The Moon House, a temple to Sehanine.  It is run by  Holmis (half-elf male) a devout man
·         Coins and Shield, a temple to Erathis and Bahamut.  It is run by Corine of Erathis.  Young woman who is beset by the rigors of the being head priest when the old one died.
·         Shrines to all the other gods set up around the gods.

·         Firena is the herbalist of the town.  She has pet goats.  Because of the impending goblin attack she is offering healing potions for 35gp instead of the 50gp.  She will have six the first time the party approaches her.
o   She offers money for various critters!
§  Feathers of owlbears, harpies, griffon and the like 1gp each
§  Carrion crawler head with all eight tentacles 10gp, or 1gp for each tentacle.  Weighs approximately 20lbs
§  Green slime are 5gp a jar.  Cubes, slimes and jellies gain 5gp for the nucleus in a jar.  Jars cost 5sp each.  A filled jar weighs approximately 1lb each
§  Shriveled wight heart: 15gp
§  Putrid zombie heart: 2gp
§  Ogre heart: 10gp
§  Set of ghoul fangs: 5gp each
§  Poison glands from spider or snake: 5gp each
§  She will buy magic items, but has a 500gp maximum.
·         Wanted posters:
o   Henstock the bandit.  80gp for his head.  120gp to bring him in alive, collect in Copperwood.  He is known for using traps.  In the company of a band of bandits
o   Mysterious figure only known for a tattoo on his back, three hashmarks done in a triangle.  This is the one Streng been tracking.  150gp for the body in Copperwood.  500gp in Moonsilver alive, 250gp for the body.  Wanted for murder.


Items for sale: Items for sale: things over 500gp are kinda rare.  Anything 499gp or less can generally be bought.  500gp is about all that they can do at any one time.  Any object will take roughly two weeks.
·         The armorer is a Halfling named Corol (cousin of Elo in Mirewood).  He has a suit of medium sized white dragon leather, a suit of small sized white dragon studded leather and a medium sized suit of white dragon scale.  The white wyrm Gerigos was slain about a hundred years ago.
·         The weaponsmith is a human named Fash.  He can make silvered weapons.
·         The ferrier is a fat man named Orio.
o   Mules: 20gp each.  6 left
o   Light riding horse: 60gp.  2 left
o   Pony: 40gp.  2 left
o   War dogs.  2 left, equal to a wolf.  Need handle animal, otherwise will only know the commands: attack and heel.  50gp each.  Food for them cost 1gp a day.
·         Darvan Trading Coaster and Vorkaan Trade House are two competing merchant family who are running regular runs to Copperwood because of the impending goblin invasion.
·         Liselai Autumnbloom has a variety of scrolls for sale
o   1st and 2nd level spells for 50gp/level
o   Buys magic items up to 750gp
o   Potion of climbing 50gp, potion of water breathing 100gp, oil of etherealness 100gp

Troops currently in Copperwood
·         From Moonsilver.  They have taken up residence in Dragonspear Castle
o   Lead by Naikel of the Moonsword (half-elf female), the newly formed head of the Knights of the Moon.  Rides a griffon
o   15 Knights of the Moon
o   80 infantry
o   40 cavalry
o   20 archers
o   10 Acolytes of the Moon
o   5 engineers
o   50 builders
o   20 camp followers, cooks
·         50 Bloodtalon mercenaries lead by Lexihara Bloodtalon (dragonborn female).  Bloodtalons are the largest mercenary companies on the continent.  A good twenty of them dragonborn
·         100 various mercenaries.  Many of them are going out to claim the bounty on goblins
·         40 Imperial Flameshields of Rothes, infantry and 10 Imperial Doomhammer minotaurs, led by Niss of the Blood (human male)
·         50 guard/militia of Copperwood
·         20 elves of Courvale.  Archers
·         Liselai Autumnbloom (elf female, mage) and two apprentices

Friday, September 27, 2013

The Church of Man, Part II


The Church then spent many a year on supporting the fledgling Empire.  One thing that they pondered long and hard on were the ancient dwarves that lived in the cities that they now occupied.  What they found was magic and it both freighted and fascinated them.  They collected as many of the ancient dwarven arms, armor and miscellaneous items that bore and enchantment that they could get their hands on.  They then began to study them and were baffled at what they had found.

Magic was locked away from the people of Tulath for over four hundred years.  It was not until a young smith by the name of Thom Nakamura paved the way.  It was Thom Nakamura that uncovered what was needed for the Tulathians to understand what was needed. He worked the forges for many a year making some fine weapons and armor because that is what the Chruch of Man told him to do.  He wanted more.  He wanted to make a weapon that could shatter a gate, blow away a stand of men or be hurled the length of a hundred paces and return to the hand that threw it.  Thom Nakamura found an eladrin that could speak the ancient and now dead language and forced it to teach him the language.  He figured, correctly, that the chants of ancient power were needed to forge the arms and armor.  He then forged a weapon using the forbidden words spoken in dwarvish.  The first weapon he ever made was a dagger that to this day, by the Emperors of Tulath.  It is said that the Dagger of Nakamura can cut though any metal put to the test.  It has never lost its keen edge and cannot be destroyed by any means.  It was then that the Tulathians has a renaissance of dwarven engineering.  They began to understand the myriad of ancient dwarven items that they had in their vaults.  The next part of their plan was to figure out a way to incorporate the ancient magic with their fading technology.


The Tech-Priests of the Church of Man soon became even more powerful and the only way to make the enchanted items was to learn dwarvish and the only way to learn dwarvish was to be initiated into the Church of Man.  The Tech-Priests have made great advancements in not just arms and armor but also public works, transportation and materials.  They have made the incredible trains that goes though there lands using their magic to continually heat a piece of metal to incredible temperatures to replace the use of coal.  They have made incredible public works such as open gates to an incredible source of water for drinking and sanitation.  They have made the Grand Imperial Palace nigh impregnable to attack my magic or science.

Stay tuned for Part III

Thursday, September 26, 2013

The Church of Man, Part I


The Church of Man
The Church of Man started out as a club of various Captains, Admirals and the like within the United Terran Navy.  This club, Unified Man, came about choosing their members from the best and the brightest of the eugenically and genetically engineered human of the Navy and they espoused greatness of the human body and mind and as such housed many great minds of the time.  Admiral Nerimath was one such leader of Unified Man and the current Church of Man revere him and the defense of the UTN ship Tulath as a saint.

Unified Man has changed a lot in the thousand years since Tulath crashed onto Eave.  Disbanded after Admiral Tulath’s death because Antor Koromikos was afraid of them staging a coup, they still lived on in secret.  The people were disillusioned and breaking up into petty states in the years after they had fled Tulath for the mountians.  They needed a strong leader so Unified Man began to secretly take in orphaned youths to train them in the ways of combat, the pursuits of the mind and honor of leadership.  When they had a proper candidate who was trained in the right way they approached Antor Koromikos in his last year (he lived until he was ninety-six), a bitter and broken man trying to hold the remnants of his people together.  They proposed a deal, one that Antor could not refuse.


Three things happened.  Antor “found” the last remaining child in the line of Tullson Nerimath, never mind the fact that his wife was on the world of Terra, the capitol of United Terra.  Soon after Tullson II was proclaimed the leader of all those who had fled Tulath.  Finally the Church of Man was fromed.  Over half of the petty warlords flocked under Tullson II banner and those that didn’t where quickly conquered by Tullson II.  He reorganized those families that supported his claims as Dukes, Counts and Earls and those that he had to bully into submission he made into Barons.  He soon afterwards declared himself Emperor of Tulath and promised the people that he would lead them to victory and prosperity.  He did not disappoint.

Wednesday, September 25, 2013

Remnants of the Spartan Project on Eave



Spartan Project
The ancient Tulathians of United Terra began a eugenics program to create a better man.  The project was successful and gradually the whole society was using eugenics to breed their entire population.  The eugenics program eventually lead to the Spartan Project in which they began to use more serious genetic engineering to create super-soldiers.  Slowly the governing of the nation was being taken over by a line of genetically bred and engineered tyrants, for lack of a better word.  They were good and bad leaders of the United Terra and they built a great and somewhat successful Empire.  But like the emperors of old, they wanted more and so they started a war with their galactic neighbors.  The war lasted for close to a century as they gobbled up all their neighbors.  The Earth Directorate was the only power that was great enough to stop them and even though they outnumbered United Terra by at least three-to-one, they did not have the brilliant minds such as Admiral Narimath, Admiral Coe and General Itanshi.  Through incredible skill, luck and sheer brilliance, The Earth Directorate soon found itself on the losing end of the war.  The end of the war is not known…

Not all of the genetically engineered folk where of the mind to conquer and many of them defected to the Earth Directorate during the war.  The most famous of them Patrick Gael who lead the defense of the Aldeberan Prime and the evacuation of Titus Five.  They were two major victories for the Earth Directorate.  Other genetically engineered warriors joined the Earth Directorate and created families.  On Eave they include the danGael, Chan and Kray.

Tulathians are a hearty race.  Their average height for a man is six-four and woman are five-ten, compared to the average height for a Danaan man is six feet and a woman five-six.  The Tulathians were bred for this and the eugenics program made for people sound in body and mind.  Those family lines who have proved themselves were qualified to be genetically engineered.  On Eave they are the Veklo, Coryaku, Travati and Tonn.  There are many other families that have the Spartan blood in them.

After many generations on Eave, Spartan blood has weakened.  They have taken it upon themselves to marry into others that have the Spartan blood, a eugenics program in itself!  The families listed above are those that have held on to their Spartan heritage.


Tuesday, July 16, 2013

The Baronies of the Kingdom of Danaan


·         Crosstaal (House danGael), Baroness Vorra danGael. 
o   Vorra is an older woman who stands at Harrow’s Wall.  Harro was the first danGael to find the wall so many years ago during the Age of Expansion.  The danGaels’ were an experiment genetic engineering.  They are much taller and stronger.
o   We Stand at the Wall, Defend to the Last Man, Loyalty Above All
·         Eastaare (House danEvan), Baron Distan danEvan and his wife Jhass.
o   Lying on the eastern shores of the Danaan, Eastaare is a Barony that sails the seas.  They have colonized many of the islands that lie nearby.  They are steadfast sailors.
o   The Sea Gives Life, Steadfast Sailors, Always Looking to the Horizon
·         Holdingford (danAven), Baron Coaran danAven and his wife Hylaise
o   Located near the center of the Danaan, Holdingford is a major hub of trade and airship travel.  They are the richest of the Baronies
o   The Money Will Come, We Always Pay, We Expect to be Repaid
·         Kassingtonne (danHanno), Baron Martin danHanno and his wife Sera
o   Developers of the first airship.  Highly skilled engineers and pilots of airships.
o   Kassingtonne Race is a yearly event in which airships race a hundred kilometers.
o   To the Air, The Best Racers
·         Leavestonne (danRahn), Baroness Kanna danRahn and her wife Tully
o   Leavestonne is the breadbasket of Danaan.  A full 60% of the food for the Kingdom is grown here.  Ever since the Tulathians have developed airships of their own, the focus of the wars has been Leavestonne, making the defense of Leavestonne a major point of Danaan defenses.
o   Try, Try Again; Work Hard, Play Hard
·         Maarke (danTaere), Kemmen danTaere
o   Paul Taere was Danaan’s (the ship) navigator.  Kemmen is an old man, a scholarly man who is the head of Colleges of Danaan.  Has the largest collection of star charts in the world.
o   They ride the great birds, the dow.  While the great birds are uncommon elsewhere, they are common in along the coastal regions.
o   Knowledge is Its Own Reward
·         Barony of Stormtonne (danTaven). 
o   Baron Alyen danTaven and Beyissa Skysilver.  They are a barony that is built in a forest down below the plateau.  They are the emissaries between the Kingdom and the eladrin.  The baron is married to an eladrin, the first time it has happened
o   It is a large spire that makes up the plateau, the tallest in the land.  It is known as the Spear of Lann
o   Smallest Barony but the most powerful
o   Most of the Knights of the Order of the Thorn come from the Barony
o   Death Before Dishonor, Loyalty Above All, My Word is My Bond
o   Stormtonne is built on the ruins of a dwarven and elven community.
·         Torringtonne (danKavel), Baroness Syval danKavel and her husband Forret
o   The Kavels’ are descended from the engineers of the ship Danaan.  They are probably the most technologically developed nation on Evae.  They have an active space program.  Heavily dependent with the Barony of Maarke.
o   Back Into Space, Redundancy
·         Families of Worth
o   Botan
o   Chan *
o   Davic
o   Erver
o   Fitzwalter
o   Kray *
o   Leung
o   Rook, mainly in the Maarke
o   Troven

Monday, July 15, 2013

Fate of Kingdoms, Part V


·         The Uncertain Years: This period in time Tulath has been at war for over a century, but not even a population that has been bred for war can sustain a war for that long.  Even the vaunted propaganda of Duke Coviso and his house could not keep up with the wars.  So they pulled back and consolidated their forces.  They are at an uneasy peace with Danaan and still at a war with the Kingdom of Galadon.   The Uncertain Years are brought to an end when a marriage was proposed to cement the Tulaths and Danaans.  Because the Empress was a single child (and thirteen years old to boot), she offered the Evandur narKoromikos, the heir to the Arch-Duchy of Koromikos, to marry the princess of Danaan, Itami danAndahar.

The Main Kingdoms of Eave
·         Kingdom of Danaan
o   Everyone is Part of the Kingdom (they are a very accepting and generous people).
o   Freedom for All
o   Live in Peace, Prepare for War
·         Empire of Tulath
o   The Empire is Always Right
o   Militaristic to a Fault
o   The Weak Shall Be Culled (prowess is to be admired and weakness to be despised.  This goes back to the time when they were genetically engineered.  The weak and deformed are euthanized.  Warriors who are forced to retire because they are missing arms and/or legs though, are held in high regard).   
·         Kingdom of Hanali
·         Kingdom of Ceaneli
·         Kingdom of Galadon
·         Kingdom of Ealvehonri
·         Darkholme


Friday, July 12, 2013

Fate of Kingdoms, Part IV


·         The Age of Sorrows: This Age is marked with wars.  Tulath gained their first contact with Danaan in almost four hundred years when they found out that Danaan had found and occupied what was to known to become Harro’s Wall.  Harro’s Wall was a dwarven city that bisected the continents.  Tulath also attacked and regained the ancient Fleet Carrier Tulath.  They regained the weapons and vehicles that made them a force to be reckoned with and they carved out and held only great tracts of forests which they had burned down and cleared with the weapons they have gained.  They attacked Harro’s Wall, but were repulsed at great price.
·         The Bonding: Tulath was relentless.  They had giant walkers and jets and weapons and the willingness to use them.  They looked to the north and the Kingdom of Danaan and were very jealous of the rich farmlands that they possessed.  They probed here and there and developed massive airships themselves and sent out reconnaissance, looking for weakness in the Kingdom’s defenses.  A few years later, they attacked en masse at the Barony of Leavestonne.  This was a barony that was on western borders and was a very lush and fertile garden land were most of the food was grown for the Kingdom.  The Barony was lost in a single day.  The Empire of Tulath pressed forward as the Baronies fell, one by one.  Danaan-Tir was under attack, the ancient weapon systems coming online for the first time in centuries.  The city would have fell if not for Adragore danTaven.  He convinced the elves of the Kingdom of Hanali to come to the Danaan’s defense.  The elves awoke themselves in great numbers and came to the aid of Danaan and with their help they were able to push back the Empire.  Afterwards, the humans Danaan and the eladrin of Hanali pledged support for one another, as long as the humans behaved themselves.

Thursday, July 11, 2013

Fate of Kingdoms, Part III


·      The Dark Times: this was the period of time after the crash landing and the nuclear devastation of the Kingdom of Aragoi.  It is a period of time that lasted some two-hundred years.
o   Eladrin: the devastation of Aragoi put some pause in the elven step.  These strangers from the stars were very dangerous.  They harassed the Tulath for many years and when they found out that the no longer had any more weapons that could incinerate a whole city, the eladrin attacked without mercy.  Admiral Narimath was slain when the elves overran Tulath.  They had Tulath but could not destroy it so they used their magics to bury it.  In the North the elves and the humans of Danaan reached a peace settlement.  The humans could take the high plateaus where the elves had no interests in.
o   Tulath: The first officer, Commodore Antor Koromikos led the people into the mountains where the elves refused to go and found a city under the earth.  What they found was the remains of ancient dwarven city.  The dwarves were all but an extinct race that died as the goblins overran the cities.  They found an amazing wealth of metals and stones that the dwarves had dug up.  They sat there, regrouped and bided their time.
o   Danaan: The high plateaus were a hard land but the people of Danaan did their best with what they were given.  They still had their ship that had crashed in the Tir and it soon became a bustling city.  There were some trouble with the elves in those early years including an armed conflict, but as with always, cooler heads prevailed.  Danaan, the ship, became known as the capital.



·      The Age of Expansion: In this age, both Danaan and Tulath expanded their borders.  Danaan through hard won negotiation and Tulath through the sword.  Infact, over the centuries since they have crash landed here, the items of high technology had faded and were highly placed artifacts and family heirlooms.  Armor, weapons, vehicles, medicine and computers.  Danaan had built great airships that connected the high plateaus.  This was modeled after the elven ships that were carried aloft by magics.  Slowly, the humans became more active and stretched out their borders.  Tulathians used rails in their underground cities, their priesthood, The Church of Man, slowly deciphering the magic of the dwarves used to strengthen the minerals that they now were they inherited it all.  The Tulathians had found six great cities and numerous outposts.  Slowly, the Tulathians were biding their time however, for on their Carrier was the means to strengthen themselves.

Fate of Kingdoms, Part II


        The Age of Stars: Over a thousand years ago there were two interstellar communities of humans involved in what had become a civil war.  Tulathian fleet chased the Danaan forces to a remote system and after a bloody battle the forces on both sides were caught in the gravitational forces of the planet and were forced to land.
o   Eladrin: the eladrin viewed the battle from the stars as a dreadful omen.  As the watched the stars overhead explode in bright flashes.  They called the nights that followed the Death of Stars as the two fleets engaged with each other.  At the end of the fourth day, they let out a collective sigh of relief.  The heavens did not fall from the skies.  Humans did.
o   Tulath: Tulath was the name of the UTN Fleet Carrier that crash landed in the forested foothills near the elven Kingdom of Aragoi.  The city size ship that would become the Capital of the Empire.  Soon after the ship crashed, Prince Ealor of the Kingdom of Aragoi came to visit the strangers from the stars.  Due to a series of mishaps, Prince Ealor and his party were slain.  This started a war between the Fleet Carrier and Aragoi that ended when the Carrier fired its remaining nuke at Aragoi, decimated the elves, causing enmity between Tulath and the elves to this day.

o   Danaan: Danaan was the name of the Earth Ship Danaan that crash landed a lake the elves called Tir.  The elves from the Kingdom of Hanali were very suspicious of the humans but Captain Andahar proved to be a better diplomat than the Admiral Narimath of the Tulath.

Wednesday, July 10, 2013

Fate of Kingdoms


Wow.  It has been a long while since I have posted anything on this blog.  Well, since I do not know the fate of the +Plus Ten To AWESOME! Forums, I will post a little of what I have got here.  But what are you going to post?  I am going to post a modified version of Eave for Fate Core.  Think of a fantasyish world were humans arent the dominant race.  In fact they are the remains of the two great star-faring races that have crash landed on the world populated by elardrin.  Magic and ancient technology collide.  Stay tuned for more!