Wednesday, June 22, 2011

Revenge of the Giants


I have started a while ago with the Revenge of the Giants and my players for the most part are enjoying it.  However, something was missing from 4e DnD.  While the game did a bang-up job in combat, I found that the role-play was missing.  I am not talking about the skill rolls for while it is good, it is still lacking.  It is something I am fixing!

* * * *
Now, you all have adventured with each other for quite a while, so you know each other and trust each other.  The City of Argent has grown quite a bit.  Amar, the High Priest of Mitra rule and Daniel the Damned leads the armies.  More and more people are moving to the city.  Merchants and refugee and others who have heard the call are coming and with them the undercurrents of society.  Thieves and other people of a less reputable nature are coming as well. 

1.       Do you have a family, siblings and the like?
2.       What is your over-reaching goal?  Do you have one?
3.       What is your secret for everybody has one?  Something you have not told anybody.
4.       Do you have a fear?

Tuesday, April 19, 2011

Tristana Dancouris

Wizards of the Coast

 ====== Created Using Wizards of the Coast D&D Character Builder ======
Human, Sorcerer
Spell Source Option: Storm Magic
Human Power Selection Option: Bonus At-Will Power
Parentage - Noble (+2 to Diplomacy)

FINAL ABILITY SCORES
STR 10, CON 13, DEX 14, INT 10, WIS 10, CHA 19

STARTING ABILITY SCORES
STR 10, CON 13, DEX 14, INT 10, WIS 10, CHA 17


AC: 12 Fort: 12 Ref: 13 Will: 17
HP: 25 Surges: 7 Surge Value: 6

TRAINED SKILLS
Arcana +5, Bluff +9, Diplomacy +11, History +5, Insight +5

UNTRAINED SKILLS
Acrobatics +4, Athletics +0, Dungeoneering +0, Endurance +1, Heal +0, Intimidate +4, Nature +0, Perception +0, Religion +0, Stealth +2, Streetwise +4, Thievery +2

POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Sorcerer Attack 1: Ensorcelled Blade
Sorcerer Attack 1: Lightning Strike
Sorcerer Attack 1: Chaos Bolt
Sorcerer Attack 1: Thunder Slam
Sorcerer Attack 1: Shocking Magnetism

FEATS
Level 1: Arcane Familiar
Level 1: Dual Implement Spellcaster

ITEMS
Cloth Armor (Basic Clothing) x1
Adventurer's Kit
Magic Dagger +1 x2
====== End ======

Tristana Dancouris is the daughter of the local baron.  She is on her first adventure with her loyal bodyguard Mika and some rather questionable characters!

Thursday, March 3, 2011

Ethan Coll (3e)


skeygeta/devaintArt

Ethan Coll
Happy Go Lucky Blob
PL 8 (abilities 32 + powers 45 + advantages 18 + skills 20 + defenses 12 = 127 points)

STR 2, STA 5, AGL 0, DEX 0, FGT 5, INT 0, AWR 2, PRE 2

Skills
Deception 8 (+10), Expertise: Streetwise 6 (+6), Perception 4 (+6), Persuasion 6 (+8), Sleight of Hand 8 (+8), Stealth 8 (+8)

Advantages
Close Attack 5, Equipment 1, Improved Grab, Improved Initiative, Instant Up, Languages 4 [Portugese, German, Spanish, Mandarin, Italian, Japanese, Thai, Tagalog, Base: English], Luck 1, Power Attack, Prone Fighting, Takedown, Taunt

Powers
Semi-solid Form
  • Elongation 3 [60’; 3pp]
  • Immunity 2 [breath underwater, aging; 2pp]
  • Morph 4 [any form; 20pp]
o   Concealment 4 [visual; blending; 1pp]
o   Insubstantial [1pp]
o   Suffocation 6 [close, progressive affliction vs. fortitude: dazed, stunned, incapacitated; 1pp]
  • Movement 3 [slithering, wall crawling 2; 6pp]
o   Flying 1 [60’, subtle 2, gliding; 1pp]          
o   Swimming 3 [60’; 1pp]
  • Protection 5 [5pp]
  • Super-strength 4 [limited to lifting; 3200 pounds; 4pp]

Offense
Initiative +4
Punch +10 close, 2 damage
Suffocate DC16 vs Fortitude

Defense
Dodge (0) 6, Parry (5) 6, Fortitude (5) 8, Will (2) 4, Toughness (5) 10

Complications
  • Adrenaline Junkie
  • Ne'er-do-well
  • Vulnerable to cold


Wednesday, February 9, 2011

Dirge/Sydney Montague

Photo by mzrn89 on deviantArt

Dirge
Sydney Montague
Power level 9 (stats 44 + powers 54 + advantages 8 + skills 17 + defenses 15 = 138)

Str 2, Sta 4, Agl 3, Dex 4, Fgt 1, Int 6, Awe 2, Pre 0

Skills
Acrobatics 3 (+6), Insight 3 (+5), Investigation 3 (+9), Perception 8 (+10), Ranged Combat: plasma blasts 4 (+8), stealth 3 (+6), Technology 10 (+16)

Advantages
Diehard, Fearless, Improved Initiative, Jack of All Trades, Languages 3 (French, Japanese, Mandarin, plus unknown; base: English), Uncanny Dodge

Powers
Nano Powered Body
·         Blast 10 [plasma; 10pp]
·         Communication 2 [radio; subtle 2; 10pp]
·         Enhanced Strength 4 [limited to lifting, max load 3200; 4pp]
·         Immunity 10 [special; sustained; 10pp]
·         Morph 2 [human females only; 10pp]
·         Protection 5 [5pp]
·         Regeneration 5 [5pp]

Offense
Initiative +7
Fist, +1 close, 2 damage
Plasma blast, +8 ranged, 10 damage

Defense
Dodge (6) 9, Parry 3, Fortitude (2) 6, Toughness 9, Will (7) 9

Complications
Obsession: with learning more about herself.
Hatred: towards those who have done her harm in her inherited memories.

This is Ryn's Mutants and Mastermind's character.  A girl who really doesnt remember that much about herself, save she is dead and an AI has taken over her body! 


Sydney sans her Dirge persona
Photo by OhApothecary on deviantArt